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This is the most time-consuming task, and we need to reproduce a big majority of the scripts of pokemon X/Y. I need one or more people to help me write scripts. If you are interested and able to do this, you're welcome on the project too! I'd like the game to look more unique, with some custom tiles, inspired by Pokemon X/Y. For the moments, except for Lumiose city, we're using the vanilla Pokemon Emerald tilesets. If you're interested in reproducing, adapting, or creating new maps, don't hesitate to join the project too :) Moreover, don't forget we will change/adapt some maps and create new ones, so it won't be always copying maps from the original games. However, your work could really save us some time. That is not a very hard job, since the maps are GBA versions on the maps of Pokemon X/Y. I need a person to help me to create maps. Of course, since we're in an early stage of development, please note that all designs are not final. If you're a creative person and you like to draw or create sprites, you are welcome on the project. Thanks to u/LucarioNN, Trainer Matz and j7663701, we have some designs, but I struggle for their back sprite. We have still about 50 mega evolutions to design. I need a person to help me with the sprites/artworks. I need a few people to help me, whatever is your level: This project is a big one, and making it alone would take ages. Now that I presented my project, I can explain why I need YOU. The intro scripts, reproducing the intro of pokemon X/Y. They'll be used for mega evolutions, as I did not plan to change pokemon's abilities. Some new abilities have also been coded. I already added one of my own, with its item, and it is working in the game. Maps, from Vaniville town until route 5. Pokemon and Item expansion, up to gen 7 (meaning that every items and pokemons that are in gen 7 are integrated into the game). Minor modifications: running inside, gen >3 mechanics, reusable TMS, sideways stairs. Of course, I've been working on the project for a while, so I have already things done. I already have a synopsis planned, but for the moment I want to keep it secret :p Add new mega-evolutions, new moves, and new abilities. Enhance the general difficulty of the game. I am using the pokeemerald decomp project. As I said in the title, it is a hack that reproduces the story and mechanics of Pokemon X/Y. Hello! I am Phlayne, and I am creating a ROM Hack project.
Pokemon xy rom hack nds mod#
Read the FAQs before posting your question in the containment sticky.Īwarded for consistent high quality submissionsĪwarded to ROM hackers who have demonstrated proof of concept or provided alpha releases of their hackĪwarded to ROM hackers who have provided beta releases or final versions of their hackĪwarded to ROM hackers who have gone above and beyond the call of duty just making and releasing a hackĪwarded to spriters and concept artists who have produced artwork for ROM hacksĪny other flairs you see have been awarded according to the whims of the mod team.Containment sticky: To reduce the amount of subreddit disruption, questions and discussion related to new hack releases are to be contained in a megathread stickied/pinned at the top of the subreddit.No posting threads asking people to suggest hacks for you to play without being specific in what you want.
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These are threads where the only content is you showing a team preview, showing a shiny you found/caught, or pixel art not related to any hacks at all, meaning fusions and resprites that are not likely to be put in a hack.
Pokemon xy rom hack nds full#
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